Legends of the Awakened (version a1.3)


The last couple of weeks I have been in maintenance mode, poring over thousands of lines of code, looking for places to streamline things. I did sneak in a couple of minor new features along the way:

Items: icons and tooltips

Every item now has an icon associated with it. In addition, you can mouse over an item in just about any context you see one (as a quest reward, at the end of battle, in inventory, etc.) and get a tooltip with info about that item. It all makes the UI look and feel a lot nicer, and I'm pretty happy with how things are shaping up!

Bombs!:

So I had a couple of different items in game labeled as bombs, a fire bomb and an ice bomb. You could use them in combat, but when you did, they reacted like an instant-cast spell effect, which is not what I wanted. Now, when you use a "bomb" item type, the player tosses a projectile into the middle of the battlefield, a sound effect plays, and the effect happens after the bomb hits the ground. It's not 100% finished, but it's way cooler than it was before and it will do just fine for this stage in development.

I hope to finish up my code review by the end of the month, then in March I want to put the designer hat back on and move the story forward with new content. Happy gaming, all!

Files

LoTA.va.1.3.zip 638 MB
Feb 07, 2020

Get Legends of the Awakened

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