v1.6
- New Enemy:
The Happy Meal is dead, long live the Fire Dragon! New attacks and animations for our new friend. Try to take him down without using Death Touch!
- Counter Attack:
I've started work on the counter attack feature. Currently both Saul and the Fire Dragon have this ability. When either is hit with a melee attack, they will strike back at their attacker. (Note: Counter attack will NOT fire off if there is a chance it would kill the attacker. This is to prevent characters from dying in awkward places on the battlefield)
Misc Stuffs:
I spent some time in Unity this week messing with all my animator controllers. I had quite the mess of them, but I think I've managed to streamline them by using a master, character animator controller and several animator override controllers. This should speed up the process of adding new characters into the game and getting them up and running.
I've been trying to deepen my knowledge of Unity by taking some online courses. This cuts into the time I can spend developing this project, but the goal is to acquire the knowledge I need to make this project what I want it to be.
Files
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Legends of the Awakened
An homage to Old-school, turn-based RPGs
Status | In development |
Author | SDJedi |
Genre | Role Playing |
Tags | Singleplayer, Turn-based |
More posts
- Legends of the Awakened (version 3.0)Mar 10, 2022
- Legends of the Awakened (version 2.0)Dec 24, 2020
- Legends of the Awakened (version a1.5)Mar 11, 2020
- Legends of the Awakened (version a1.4)Mar 06, 2020
- Legends of the Awakened (version a1.3)Feb 07, 2020
- Legends of the Awakened (version a1.2)Jan 27, 2020
- Legends of the Awakened (version a1.1)Jan 23, 2020
- Legends of the Awakened (version a1)Jan 10, 2020
- v6Oct 26, 2019
- v5.4Oct 10, 2019
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